/**
 * 
 */
package com.game.jumpdino.logic;

import com.game.jumpdino.logic.visual.VisualBase;

/**
 * @author HugoGu
 *
 */
public interface VisualEventListener {
	public void onHit(VisualBase who, VisualBase visual, Playground ground);
	public void onMove(VisualBase who, float offsetX, float offsetY);
	public void onRemoved(VisualBase who);
}